


Of the remaining, 29% ( US$33.3 billion) came from consoles hardware and games, and 28% ( $32.3 billion) from personal computer games. This growth was primarily driven by mobile gaming, as 43% ( $50.4 billion) of those revenues came from this sector, a growth of 23.3% from 2016. Releases scoring higher than 90/100 in 2017 GameĪccording to analyst firm Newzoo, the video game industry had $116.6 billion in global revenues, a 10% growth from 2016. It generally considers expansions and re-releases as separate entities. Metacritic is an aggregator of video game journalism reviews.


^ a b Certain award presentations combine these categories.Top-rated games Major awards Category/Organizationġ8th Annual Game Developers Choice Awards Considerable debate was held over the use of loot boxes in video games and whether they constituted gambling, coming to a head with the release of Star Wars Battlefront II. The highest-grossing game of the year was the mobile game Honor of Kings, known as Arena of Valor internationally. One of the most influential games of 2017 was PlayerUnknown's Battlegrounds, which was released in early access for personal computers in March 2017 and by the end of the year had sold 30 million units, breaking several concurrent player count records and established the battle royale genre. Top-rated games in 2017 included The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, Persona 5, Divinity: Original Sin II and Horizon Zero Dawn. Microsoft also released the higher-powered Xbox One X targeted for 4K resolutions and virtual reality support. This has helped to revitalize Nintendo, with the "retro" Super NES Classic Edition console, the refreshed New Nintendo 2DS XL handheld and a strategy for mobile gaming. The Nintendo Switch console was released in 2017, which sold more than 14 million units by the end of the year, exceeding the under-performing Wii U lifetime sales. 2017 saw the release of numerous video games as well as other developments in the video game industry.
